By using UNICORD, you agree to be bound by these Terms and Conditions in full. If you disagree with these Terms and Conditions or any part of these Terms and Conditions, you must not use the Platform.
In general, UNICORD is a solo-tournament type that allow players to challenge their skills and compete in a series of games against all type of players, each in his respective rank environment.
1. Getting Started With UNICORD
1.1 By using our Discord bot platform, you agree to be added to our Data-Base in order to access its features and functionalities
1.2 Each user is permitted to use only one Game-Account per game (supported by UNICORD) on each DISCORD server where UNICORD is hosted however, a player can participate in multiple tournamernts across different servers simultaneously.
1.3 Games being played while Participating in more than one tournament simultaneously, will be associated with all the respective tournaments that started before the completion of all the games.
1.4 Our authentication process verifies user-provided data with the game provider. For instance, in League of Legends (LoL), users are directed to RIOT to confirm ownership of the nickname inserted. Following successful authentication, registration on our platform continues smoothly.
2. Tournament Participation – GENERAL
2.1. The outcome of the Tournaments is solely determined by the skill of the participants in the game.
2.2. Rules for assessing tournament results are objective, known to participants before the tournament, and verifiable.
2.3. The aim of the Tournaments is to achieve a sporting result through competition of skills, knowledge, reflexes, and real-time decision-making.
2.4. Tournaments are automatically created by our bot based on sufficient demand on dedicated DISCORD servers.
2.5. The tournaments conditions will be displayed to the participants before joining the tournament.
2.6. Tournaments may be canceled under certain circumstances includind, if the minimum number of participants has not been reached.
2.7. Participation in Tournaments is on a first-come, first-served basis. Participants must play the minimum number of matches specified in the Tournament conditions to be listed as Qualified Participants.
2.8. Tournament results are determined based on actual game and the official API data. Additional verification may be conducted by Tournament Support Team if necessary.
2.9. Games conducted are subject to the terms and regulations of the specific game being played. Therefore, UNICORD is not liable for in-game parameters or processes, such as match-making and role selection. Each player is responsible for their own actions within the gaming platform.
2.10. Participants agree to comply with these Terms and Conditions and the detailed rules of each Tournament displayed on our website
2.11 Minimum Level Requirement: For each game supported by UNICORD, some tournaments may have a minimum level requirement for participation.
2.12. Seasonal Verification: In games with seasons and periodic resets, players must complete rank placement games to access UNICORD features
3. Tournament Participation
3.1 By using our Discord bot, integrated within specific servers, users will be enrolled exclusively with other members of the same server.
3.2 After Enrolling to a tournament, the player will be able to start playing his game’s series.
3.3 Tournaments is considered “ACTIVE” once all four participants have enrolled, however a player/team who joined a tournament before all participants have enrolled can start playing his games.
3.4 If a tournament fails to commence within 24 hours of the first participant joining, and the minimum of 4 players/Teams is not met, the tournament will automatically close.
3.5 Players who have completed the tournament matches are eligible to enroll in a new tournament.
3.6 A participant may engage in a maximum of three tournaments at the “PENDING” (not yet activated) status, excluding those currently marked as “ACTIVE”.
3.7 If a game ends prematurely due to an early-SURRENDER (according to RIOT meaning), or if a match ends due to a SURRENDER that occurs before 10 minutes have elapsed since the start of the match, that specific game will not be counted towards the tournament results, thus ensuring fair competition.
3.8 A tournament is considered “Finished” either after the time frame has elapsed since the last participant joined or after the minimum number of games has been completed by the last participant to join.
4. Tournament Completion
4.1 Tournament completion requires participants to complete the required number of games in solo-ranked mode within a specified timeframe.
4.2 The timeframe for completing tournaments is configurable and subject to change.
4.3 Participants failing to complete all tournament games within the specified time frame will automatically be eliminated from the competition. Such participants will not be factored into UNICORD’s winning selection algorithm.
4.4 Once the tournament is completed, results will be published in the DISCORD server.
5. Reputation
5.6 XP are awarded to all players according to the Game-Score calculated by UNICORD’s performance assessment algorithm.
6. Competition Format and Evaluation Criteria
6.1 Competition Structure:
6.1.1 Each player participating in our platform is competing against other participants in their respective divisions.
6.1.2 It’s important to note that participants are not competing simultaneously in the same game but rather across a series of three independent games.
5.2 Performance Evaluation:
6.2.1 Our platform evaluates participants’ performance based on a series of games played independently by each player in their corresponding division.
6.2.2 To assess performance, our algorithm compares the skills and abilities demonstrated by participants to those of their matchmaking counterparts in each game.
6.2.3 The assessment criteria take into consideration the specific game role of each participant and normalize the statistics accordingly.
6.2.4 This normalization process ensures that participants are evaluated objectively, allowing for a fair comparison of performance regardless of their rank or division.
6.3 Objective Scoring:
6.3.1 Our platform utilizes an objective scoring system derived from the assessment criteria mentioned above.
6.3.2 This scoring system provides an objective measure of each participant’s performance across the three games, facilitating fair and transparent competition.
6.4 Participant Responsibility:
6.4.1 Participants are responsible for familiarizing themselves with the competition format and evaluation criteria outlined in these terms and conditions.
6.4.2 By participating in our competitions, participants acknowledge and accept the rules and guidelines set forth herein.
6.4.3 Decisions made by our platform regarding competition outcomes, performance assessment, participant eligibility, and rule enforcement are final and binding
6.4.4 These terms and conditions are subject to modification or updates at any time without prior notice.
6.4.5 It is the responsibility of participants to regularly review these terms and conditions for any changes.
7. General Provisions
7.1. We reserve the right to modify or terminate the Platform or any part of the Platform at any time without notice.
7.2. We reserve the right to suspend or terminate user accounts that violate these Terms and Conditions or engage in fraudulent activity.
7.4. By using the Platform, users consent to our Privacy Policy, which outlines how we collect, use, and disclose personal information.
Lags: Please be advised that UNICORD does not accommodate complaints regarding lag issues. It’s crucial to establish a stable connection; opting for a LAN cable is highly recommended over WiFi for optimal performance.
By using the Platform, you acknowledge that you have read, understood, and agree to be bound by these Terms and Conditions.